Settling up
The 19th hole shouldn’t involve a calculator. The settle screen rolls every active bet on the round into a single “who pays who, how much” ledger, with Venmo deep links on each line. This page explains the math underneath so you trust the number.
The ledger
For every bet, the engine produces:
- Per-segment results — winner (or halved), margin, payout, base + press payouts as separate line items.
- Per-payout entries —
{from, to, amount, reason}. The reason field is human-readable, e.g. “Front 9 base”, “Press hole 5+”, “Aloha press”. - Per-player ledger total — net dollars (positive = wins) keyed by playerId. The settle screen sorts by amount and shows green for winners, red for losers.
Across multiple bets, the ledgers stack — same player’s entries from Nassau + Skins + Junk all combine into one line.
Edge cases (handled)
Halved segment
Match scoring: if both teams win the same number of holes in a segment, the segment is halved — no payout. Hi-Lo scoring: if dots are equal at segment end, halved — no payout, no carry forward.
1-1 hole split (Hi-Lo)
On a single hole, if Team A wins low and Team B wins high (or vice versa), each pot pays out at 1× the base stake — but only for that hole. No carry happens (because both pots resolved). The two payouts cancel out cleanly: the segment-level dot count goes 1-1.
Per-pot carryover (Hi-Lo)
If only one pot ties on a hole (e.g., low ball is tied at -1 net but high ball is decided), the tied pot carries to the next hole at 2× stake. Cap is configurable (default unlimited).
Aloha press
Pressing on hole 17 or 18 at 2× stake. Appears as its own segment in the breakdown with units=2. Settles independently of the regular overall press.
Auto-press transitions
Auto-press fires once when the segment crosses the threshold (e.g., 2 down). It re-arms only if the segment goes back through the threshold (1 down or all-square). Two consecutive holes at 3 down don’t fire two auto-presses.
Skins carry
Tied lowest net = carry. Carry can stack across multiple holes. If carry reaches segment end unclaimed, it returns to the pot (no payout).
Skins validation
Validation mode (rare): a skin is "pending" until the same player wins or matches the next hole. If they don’t, the pending skin returns to carry. We default this off.
Wolf lone / blind
Lone wolf wins multiply by the lone multiplier (default 2×); blind multiplies by the blind multiplier (default 4×). If the wolf loses, the same multipliers apply against them.
Calcutta
Settle button activates only when all 18 holes have a score for every player in every foursome. The team leaderboard finalizes (with tie-breaks by best back 9, then 6, then 3, then last hole). Pot pays out per the configured structure.
Settle screen flow
- Tap Bets → Settle Up (or top-bar Settle button).
- Each bet shows a card with: type, status, segment breakdown, per-player ledger.
- Tap a card → drill into hole-by-hole grid with W/L/T markers and running margin.
- The bottom “Combined ledger” rolls every bet into a single per-player total.
- Each ledger row has a Venmo button that deep-links to the Venmo app pre-filled with the recipient’s handle (when available) and the dollar amount.
What if a score was wrong?
Open Scorecard → tap the wrong cell → edit the score → save. Every active bet re-settles automatically (next time you open the bets tab or the settle screen). The ledger updates live.
The combined ledger is the source of truth. If anyone questions it, tap the bet card → hole-by-hole grid → walk through the math hole by hole. The grid shows each team’s net per hole, the winner marker, and the running margin — disputes usually evaporate.